UltraReal Fine-Tune Anima v1
New fine-tune based on Preview1 handles anatomy, faces, and fictional characters with impressive accuracy.
Reddit user FortranUA has released UltraReal Fine-Tune Anima v1, a realism-focused fine-tune trained on the Preview1 base model. This first iteration is still a work in progress but shows strong capability in rendering fictional characters from games and anime, with solid anatomy handling and support for adult (spicy) content. The model is highly prompt-sensitive and can replicate specific styling like analog film photography or high-res digital photography when prompted correctly. For optimal results, the creator recommends using the hfx_stochastic_s2 scheduler with atan_detail from the RES4SHO pack, alongside a base setting of er_sde + beta.
Despite its strengths, v1 has noticeable flaws: small details can blur or melt, faces often distort in wide or full-body shots (though a detailer workflow helps), and realism consistency varies across generations. The creator plans to fine-tune further on a different dataset or retrain from scratch with an upgraded dataset. The model is available on HuggingFace and Civitai, with a ComfyUI workflow included. This release highlights the rapid iteration in open-source AI image generation, where community fine-tunes push boundaries for specific use cases like character art and stylized realism.
- UltraReal Fine-Tune Anima v1 is a realism fine-tune based on Preview1, optimized for fictional characters and adult content.
- Best results achieved with hfx_stochastic_s2 + atan_detail from the RES4SHO pack; supports analog and digital photography styles.
- Known issues: detail blurring, face distortion in wide shots, inconsistent style; creator plans to refine dataset or retrain.
Why It Matters
This fine-tune advances realistic AI character art for gaming and anime communities, despite current imperfections.